WIP - The Dark Heart of Uukrul
I'm pretty sure I'm still missing at least a value for regions or levels.
Moving up or down stairs is just an illusion, vertical differently positioned levels are on the same map space, from a technical point of view.
<?xml version="1.0" encoding="UTF-8" ?>
<gamelink>
<card
title="THE DARK HEART OF UUKRUL"
short="UUKRUL"
titlelo="The Dark Heart of Uukrul"
sort_name="Uukrul"
system="DOS"
beta="true"
/>
<!-- "DHOU" / "1989" -->
<packet header="554f4844" size="12" footer="39383931" />
<dsub>
<!-- UUKRUL.EXE -->
<detect sys="e9b551c5" prg="86f9f914" ph3="0" ph2="1e0d8833" ph1="9c30" ph0="0">
<peek bytes="2613c 2613e 26146" />
</detect>
</dsub>
<regions>
<region id="1" name="Uukrul" ground_floor="true" start_floor="G" auto_create="true" >
<grid infinite="true" />
</region>
</regions>
<views>
<class name="base">
<check offset="0" length="4" value="554f4844" />
<seq offset="4" length="1" />
<face offset="7" length="1" n="0" e="1" s="2" w="3" />
</class>
<packetview extends="base" region="1">
<xpos offset="5" length="1" min="0" max="ff" />
<ypos offset="6" length="1" min="0" max="ff" />
</packetview>
</views>
</gamelink>
page revision: 2, last edited: 08 Jun 2017 02:54