SNES Wizardry I-II-III
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<gamelink>

    <card
        title="WIZARDRY 1-2-3 - STORY OF LLYLGAMYN"
        short="WIZARDRY 1-2-3"
        titlelo="Wizardry 1-2-3 - Story of Llylgamyn"
        sort_name="Wizardry Trilogy SNES"
        system="SNES"
        beta="true"
    />

    <libretro>

    <!-- Wizardry I-II-III - Story of Llylgamyn (J) (NP) [T+Eng1.00_AGTP] -->
        <detect system="SNES">
            <content_hash>d84fc1db46e1824336ed2ea3e78b71c86e8e7755607aa63b939bc65c0ad0f595</content_hash>
            <peek bytes="1b17 1b18 1b1a 1b19 1b3b" />
        </detect>

    </libretro>

    <regions>
        <region id="1" name="Wizardry 1" ground_floor="false" start_floor="B1" auto_create="true" >
            <grid width="20" height="20" />
        </region>

        <region id="2" name="Wizardry 2" ground_floor="false" start_floor="B1" >
            <grid width="20" height="20" />
        </region>

        <region id="3" name="Wizardry 3" ground_floor="false" start_floor="F1" >
            <grid width="20" height="20" />
        </region>

    </regions>

    <views>

        <!-- Wizardry 1 -->
        <packetview region="1">
            <xpos offset="0" length="1" min="0" max="14" />
            <ypos offset="1" length="1" min="0" max="14" />
            <face offset="2" length="1" n="0" e="1" s="2" w="3" />
            <floor offset="3" length="1" min="1" max="f" dir="down" />
            <check offset="4" length="1" value="1" />
        </packetview>

        <!-- Wizardry 2 (on the SNES selection screen it's the third scenario, but it's actually the second) -->
        <packetview region="2">
            <xpos offset="0" length="1" min="0" max="14" />
            <ypos offset="1" length="1" min="0" max="14" />
            <face offset="2" length="1" n="0" e="1" s="2" w="3" />
            <floor offset="3" length="1" min="1" max="f" dir="down" />
            <check offset="4" length="1" value="2" />
        </packetview>

        <!-- Wizardry 3 (on the SNES selection screen it's the second scenario, but it's actually the third) -->
        <packetview region="3">
            <xpos offset="0" length="1" min="0" max="14" />
            <ypos offset="1" length="1" min="0" max="14" />
            <face offset="2" length="1" n="0" e="1" s="2" w="3" />
            <floor offset="3" length="1" min="1" max="f" dir="up" />
            <check offset="4" length="1" value="3" />
        </packetview>

    </views>

</gamelink>
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