NES Wizardry

You can use other Dos Extenders with Nesticle, like Dos4gw_1.97 (the most common version in all likelyhood) or Dos4gw_2.01a

If you start with the Dos/32a_912 extender, your peek bytes are

1c16f7 xpos
1c16f8 ypos
1c16fa facing
1c16f9 floor

If you want to use Dos4gw_1.97, you have to add (+ 402560 / + 62480 Hex) to your peek bytes and they become this

223b77 xpos
223b78 ypos
223b7a facing
223b79 floor

If you want to use Dos4gw_2.01a, you have to add (+ 459904 / + 70480 Hex) to your peek bytes and they become this

231b77 xpos
231b78 ypos
231b7a facing
231b79 floor

<?xml version="1.0" encoding="UTF-8" ?>
<gamelink>

    <card
        title="WIZARDRY: PROVING GROUNDS OF THE MAD OVERLORD"
        short="WIZARDRY"
        titlelo="Wizardry: Proving Grounds of the Mad Overlord"
        sort_name="WIZARDRY 1"
        system="NES"
        beta="false"
    />

    <!-- "W1FC" / "CF1W" -->
    <packet header="43463157" size="13" footer="57314643" />

    <dsub>

        <!-- NESTICLE.EXE x.xx + Dos/32a_912 + Wizardry 1 -->
        <detect sys="e9b551c5" prg="c635d702" ph3="0" ph2="701257e2" ph1="2da0" ph0="0">
            <peek bytes="1c16f7 1c16f8 1c16fa 1c16f9" />
        </detect>

    </dsub>

    <regions>

        <region id="1" name="Dungeon" ground_floor="false" start_floor="B1" auto_create="true" >
            <grid width="20" height="20" />
        </region>

    </regions>

    <views>

        <!-- Dungeon -->
        <packetview region="1">
            <check offset="0" length="4" value="43463157" />
            <seq offset="4" length="1" />
             <xpos offset="5" length="1" min="0" max="14" />
            <ypos offset="6" length="1" min="0" max="14" />
            <face offset="7" length="1" n="0" e="1" s="2" w="3" />
            <floor offset="8" length="1" min="1" max="a" dir="down" />
        </packetview>

    </views>

</gamelink>
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